Class PrefabExtensionInsertPatch
- Namespace
- Bannerlord.UIExtenderEx.Prefabs2
- Assembly
- Bannerlord.UIExtenderEx.dll
Inserts content relative to the target node specified by XPath. A single property or method must be decorated with PrefabExtensionInsertPatch.PrefabExtensionContentAttribute.
Supported content attribute types:
public abstract class PrefabExtensionInsertPatch
- Inheritance
-
PrefabExtensionInsertPatch
- Inherited Members
Properties
Index
Gets the zero-based insertion index used when Type is Child or ReplaceKeepChildren.
public virtual int Index { get; }
Property Value
Type
Gets the placement strategy for the extension content relative to the target node.
public abstract InsertType Type { get; }
Property Value
This page was last modified at 10/05/2026 13:34:58 +03:00 (UTC).
Commit Message
Author: Vitalii Mikhailov
Commit: f3b725a97c3f299c20e56b5f206e27142ec15edd
* Added C# Auto-Generated XML prefab compilation for patched and dynamic movies, matching vanilla UI performance
* Added name-based property binding fallback for ViewModel subtypes not declared on the parent
* Improved unparseable prefab error logging with name and file details
* Fixed game crash with 3-segment attribute paths
* Added Bannerlord.UIExtenderE...