Table of Contents

Class PrefabExtensionInsertPatch.PrefabExtensionFileNameAttribute

Namespace
Bannerlord.UIExtenderEx.Prefabs2
Assembly
Bannerlord.UIExtenderEx.dll

Specifies that the decorated member returns a file name located under the module's GUI folder.

protected sealed class PrefabExtensionInsertPatch.PrefabExtensionFileNameAttribute : PrefabExtensionInsertPatch.PrefabExtensionSingleContentAttribute
Inheritance
PrefabExtensionInsertPatch.PrefabExtensionFileNameAttribute
Inherited Members

Constructors

PrefabExtensionFileNameAttribute(bool)

Specifies that the decorated member returns a file name located under the module's GUI folder.

public PrefabExtensionFileNameAttribute(bool removeRootNode = false)

Parameters

removeRootNode bool

See RemoveRootNode.


This page was last modified at 10/05/2026 13:34:58 +03:00 (UTC).

Commit Message
Author:    Vitalii Mikhailov
Commit:    f3b725a97c3f299c20e56b5f206e27142ec15edd
* Added C# Auto-Generated XML prefab compilation for patched and dynamic movies, matching vanilla UI performance

* Added name-based property binding fallback for ViewModel subtypes not declared on the parent
* Improved unparseable prefab error logging with name and file details
* Fixed game crash with 3-segment attribute paths
* Added Bannerlord.UIExtenderE...