Class PrefabExtensionInsertPatch.PrefabExtensionSingleContentAttribute
- Namespace
- Bannerlord.UIExtenderEx.Prefabs2
- Assembly
- Bannerlord.UIExtenderEx.dll
Base class for content attributes supplying a single root XML node.
protected abstract class PrefabExtensionInsertPatch.PrefabExtensionSingleContentAttribute : PrefabExtensionInsertPatch.PrefabExtensionContentAttribute
- Inheritance
-
PrefabExtensionInsertPatch.PrefabExtensionSingleContentAttribute
- Derived
- Inherited Members
Constructors
PrefabExtensionSingleContentAttribute(bool)
protected PrefabExtensionSingleContentAttribute(bool removeRootNode)
Parameters
removeRootNodeboolSee RemoveRootNode.
Properties
RemoveRootNode
Gets a value indicating whether to discard the root node and insert only its child nodes as siblings.
public bool RemoveRootNode { get; }
Property Value
This page was last modified at 10/05/2026 13:34:58 +03:00 (UTC).
Commit Message
Author: Vitalii Mikhailov
Commit: f3b725a97c3f299c20e56b5f206e27142ec15edd
* Added C# Auto-Generated XML prefab compilation for patched and dynamic movies, matching vanilla UI performance
* Added name-based property binding fallback for ViewModel subtypes not declared on the parent
* Improved unparseable prefab error logging with name and file details
* Fixed game crash with 3-segment attribute paths
* Added Bannerlord.UIExtenderE...