Class ModulePrefabExtensionInsertPatch
- Namespace
- Bannerlord.UIExtenderEx.Prefabs
- Assembly
- Bannerlord.UIExtenderEx.dll
Patch that inserts prefab extension (specified by Name
) as a child in XPath specified node, at specific position (Position
property)
Extension snippet should be named as {Name}.xml
and located at module's GUI/PrefabExtensions
folder.
[Obsolete("Use Prefabs2.PrefabExtensionInsertPatch instead.")]
public abstract class ModulePrefabExtensionInsertPatch : PrefabExtensionInsertPatch, IPrefabPatch
- Inheritance
-
ModulePrefabExtensionInsertPatch
- Implements
- Inherited Members
Constructors
ModulePrefabExtensionInsertPatch(string, string)
protected ModulePrefabExtensionInsertPatch(string name, string moduleName)
Parameters
Methods
GetPrefabExtension()
public override XmlDocument GetPrefabExtension()
Returns
This page was last modified at 01/07/2024 15:42:12 +02:00 (UTC).
Commit Message
Author: Vitalii Mikhailov
Commit: 8e7791fbf43426d6f22c8d8e79438b8b61407146
new UIExtender replcaed with UIExtender.Create
Added the ability to disable specific Prefabs and Mixins
Added the ability to deregister UIExtender
Added the ability to get another mods UIExtender
Updated PUML diagrams